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A jam submission

Less is Mars (a game jam game)View game page

a game where your goal is to have the weakest gun possible because it earns you more points
Submitted by Assassin Squid (@assassin_squid) — 28 minutes, 45 seconds before the deadline
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Less is Mars (a game jam game)'s itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#4372.6873.800
SOUNDS#4382.6873.800
DESIGN#4432.9704.200
INNOVATION#4552.8284.000
THEME#4982.8284.000
OVERALL#5472.8284.000
VISUALS#5612.8284.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I like this game! Great gameplay! Good job!

Developer

Thanks!

Submitted(+1)

I enjoyed this game a ton.

Developer

I'm glad to hear that

Submitted(+1)

nice!

Submitted(+1)

great graphics, sounds and gameplay! njoyed playing your game, the idea of making resorces d things yourseflf is grat. the game fits the theme nicely. great job!

Developer

thanks! i'm glad you liked it

Submitted(+1)

So I thought this game was a very cool idea, combing a top-down shooter with a factory building game. I don't think I've ever seen anyone try something like this before. I got to round 9 while I was saving up money to build the pistol parts. 

If you wanted to continue working on it (which I suggest you do), I suggest adding a manual or some sort of way to explain to the player what is required to build what. I put down a drill expecting extra money per round, not fully understanding what was needed to do what. I also put down the rifle stamp expecting to build it with just bolts. I also think building items such as health kits and armor would be nice. On top of that, a greater variety of enemies would help too. There also needs to be some other endgame other then 'survive', I suggest getting enough resources to build a rocket or a teleporter to exit the stage. I know all of that may not have been possible to do during the jam, which is why I suggest you keep working on it. I think you have a really good core of an idea that just needs to be expanded upon a little bit more.  

I did run into  problem where the game displayed all the menus super small on my computer. Also, when walking and placing the mouse bellow the player, the weapon glitches back and forth. Other then that I think the game worked as intended.

Overall fun game, I think you have a solid idea you just need to iterate on a little more. Check out my game if you get the chance!

Developer(+1)

Thanks for the feedback.  We actually were thinking about adding to this game and most of the things you mentioned adding were part of the original idea. I was going to add the manual but ran out of time. I actually added a powerups menu but it was extremely buggy and needed to be reworked. My friend who made the art for the factory modules already made several more weapon types and different types of drills etc. but i didn't have time to implement those either. If we do continue working on it i hope to use A* pathfinding to allow for more interesting map design. right now the drones just fly straight toward the player. 

I never considered adding armor upgrades but that's a great idea. same with having an end point. adding several different levels to be unlocked would be fun. i would probably allow the player to survive as long as they want and skip the end goal if they would like to.

If the game does get updates there will be devlogs on my youtube channel, code waffle.

Sorry about how long that message was. Thanks for playing the game, and I'll be sure to check out yours.

Submitted(+1)

Okay! I'll try to check that out! If you do have another version up, feel free to message me and I'd gladly play it again!

Developer(+1)

I think I figured out why the UI was so small on your computer. I didn't set the UI to stretch to screen size they just have a set pixel size. my monitor is not the highest of resolution so the UI is pretty big on my screen.

Submitted(+1)

That's perfectly okay! I've seen a few games do it and I forget to do it too sometimes, just something to keep in mind for the future!