Fun game!
Maybe add a quit button so we don't have to alt+f4.
Play game
Cat of Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #10 | 3.786 | 3.786 |
Sound | #30 | 3.429 | 3.429 |
Enjoyment | #43 | 3.286 | 3.286 |
Overall | #43 | 3.343 | 3.343 |
Visuals | #48 | 3.429 | 3.429 |
Black Cattiness | #91 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Oooh this is very creative. It took me a minute to understand only because I forgot E was a thing, but once I got in the groove I lost track of time. Well done, this was good. Really like the eyes once you've stunned them.
Nice! Solid entry
Really like how the stun mechanic complements the time restricted stage of catching the animals - smart!
Very nice looking art and good choice of sfx.
Well done finishing this off!
The game has a very nice concept of introducing the puzzle first and then making it more challenging at night.
I would only want to explore this a bit further, with more animals or other sorts of progression, but you could imagine all of that, and it is easier said than done.
Was really tricky to understand game mechanics, but when I did it was fun! I really loved how everything switches at night and the music gets reversed. Gameplay-wise this feature doesn't really do anything except for resets your progress so you have to capture the same animals once again, which is a little annoying, but it looks and sounds cool!
Nice art, nice mechanics, nice music! Nice! :)
Thank you for the kind words!
Actually the game changes a bit during the night, the chaos versions of the animals get stat improvements like shorted wait durations and faster movement. I can't fault you for not noticing, a separate set of abilities would make a bigger impact and would be something I would spend more time on if I had a do-over.
This felt... too complicated to wrap my head around, honestly.
There's lore, but the actual gameplay practically needs examples and tutorialization to work in context, which admittedly is probably out of the scope of a jam game.
The polish was excellent, though.
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