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Interesting Hard Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #19 | 3.688 | 3.688 |
Originality | #23 | 3.688 | 3.688 |
Music | #33 | 3.063 | 3.063 |
Overall | #40 | 3.219 | 3.219 |
Art | #43 | 3.063 | 3.063 |
Is the graphics 1 bit? | #61 | 3.813 | 3.813 |
Gameplay | #63 | 2.000 | 2.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the music and the atmosphere, but due to the fact that I was "losing" xD the buttons, I couldn't go any further - it's very frustrating, but overall the game is pleasant. Thank you very much for it!
It will be nice if you also rate my game
overall a fun concept, i didn't personally enjoy the shifting controls the way they were implemented. Movement felt good and the bgm was nice as well.
Very interesting concept, the lighting and all the post processing was very nice, and created a nice looking atmosphere.
I hate to just repeat what others have said but UI showing the possible controls, whilst playing the game is definitely needed.
The lack of SFX for this game doesn't cause too much of an issue in my eyes but it would have created a much better atmosphere if they were present.
Overall the concept is very good, and the atmosphere and controls are nice. Just them two things that are holding this game back from being really great. Well done :)
Pretty much what sewejr said. The controls underneath explaining what's possible, and then not being accurate, was quite frustrating. i like the concept, but you need UI elements that show what controls are in play. Actively preventing your player from well, playing your game isn't a great idea on paper, though it could be good if done well.
Still, good job getting a game made in time for the jam! That's always tough. You nailed the theme, dying doesn't stop the game, it changes it and allows you to progress.
thats a nice lighting engine you got there - looks very pretty. Controls changing all the time is maybe not the best concept though...
It looks great! Unfortunately, the controls are bad, and can't get past the second level. It is an interesting concept and it's too bad that I can't play it.
The first tip to improve is that you should show on the screen the current control scheme.
Two maybe instead of changing the controls with each death you could make a puzzle game where you have a limited amount of times you can change the control scheme (every scheme, has different advantages and disadvantages) and you need to find when you should change the controls.
Well, that is all the feedback I can give you. Maybe you can give some feedback on my entry? That would be cool!