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Watt the Deck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #17 | 4.433 | 4.433 |
Originality | #116 | 3.933 | 3.933 |
Fun | #246 | 3.167 | 3.167 |
Presentation | #405 | 2.900 | 2.900 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
The goal of the game is to achieve the maximum Power (in Watts) according to the scientific definition.
(Work/Time or Mass x Acceleration x Displacement / Time)
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Comments
Nice interpretation of the Theme. Also liked that Isaac Newton was a boss.
Quiet a unique idea and cool deck builder. Would Change the laws of physics again/10
Very unique concept! I like the gameplay loop a lot, kept me engaged. Also the sound effects were great lol. Good work!
really unique concept and it I really liked all the effects the mad scientists gave. I think the effects from the scientists are actually really important and change up the way you need to play, like especially with sir isaac newton. So IMO in the future you should always have to be fighting against a mad scientist because it spices things up. Really cool idea, great job!
I really love this, I need to show this to my friend who I was just having a conversation about Ohm's law, and he didn't understand what power actually means in real world terms and I think this game may help. I think you should show the amount of work too since that is part of the power formula; Power = (Work / Time), but only because I was trying to explain how work/energy and power/watts are different things. Anyways cool game, serious recommendation; I would add animations enlarge the highlighted card since the game looks a little barebones without any FX. Though I imagine it was hard enough to just make a deck builder in a week already.
This is a great interpretation of the theme and I love the references... like the elephant
I had trouble in learning about some mechanics, but its really an original game ^^, and i love it, i also like the pixel art syle, reminds me of the MS-DOS games
A bit confusing at first but once I got the hang of it I had a lot of fun.
i haven't beaten Einstein yet. One of the few games that i'm certain I'll come back to. Great job!
very very fun! i love roguelike deckbuilder and this scratches that itch perfectly, really enjoyed testing and looking for optimal hands and strategies. so far the best I found was paradox + potential energy + stopwatch, but tape measure is also very fun to build around. great job!