Fun idea! It took a few tries to get the hang of it, but I was able to get a decent chunk of the way through the song. I think the main thing that would help make progression easier would be to zoom out the camera a bit so that the next one or two blocks would be visible. Also, a visual indicator of which color your on would be great as well. Still, I think this idea could definitely be expanded more. It's definitely got potential, and I think it would be great to see!
Play game
Mode Melody's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #257 | 3.000 | 3.000 |
Fun | #340 | 2.267 | 2.267 |
Theme | #360 | 2.467 | 2.467 |
Presentation (graphics, audio) | #422 | 2.000 | 2.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
When you press X/V the color of the notes you can play switches- you have to be in the right 'mode' to see the notes and play the game
Comments
Who doesn't like a rhythm game. :) I had to watch your youtube playthrough before I understood the dynamic. But I was able to clear the game after that! Fun concept and good song.
Very nice game! Interesting mechanics. Was quite fun when I understood the mechanics.
It took a while to get a grasp of the mechanics, but when I did it was a lot of fun! Reminded me a bit of the rhythm game Dance of Fire and Ice. Definitely needs a tutorial or a slower song if you plan on continuing work on this concept. Congrats on getting even one level out with all the delays and issues you had during development. Rhythm games are very hard to make before you have any music (I did the music for my submission, so I understand that it takes a while). I think it would help the difficulty if you zoomed out a bit more. You did have an indicator to show when to time the clicks, but it was very fast and you couldn't see the timing of the next note until after the one in front of you is clicked. make the indicator longer and show the indicator on upcoming notes as well. Little tweaks like this will help the player read the upcoming pattern and make it feel more like the rhythm is the focus and not reaction time.
You have a good core mechanic resulting in fun gameplay that made me determined to complete the level. There's a few small tweaks and adjustments that could be made to really elevate it. The presentation may have been a little lackluster, but that doesn't matter nearly as much as a solid mechanical foundation.
Great work!
Nice work! I love the concept of this, it's an interesting way to do a rhythm game. Really enjoyed the music!
Leave a comment
Log in with itch.io to leave a comment.