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SpaceFighter Revolt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #71 | 2.849 | 3.571 |
Gameplay | #75 | 2.507 | 3.143 |
Overall | #81 | 2.621 | 3.286 |
Audio | #87 | 2.279 | 2.857 |
Theme | #90 | 2.507 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Art
No - all sourced
Audio
No - all sourced
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Comments
Really gorgeous game, and super satisfying gameplay! A great take on implementing the 2 sides theme into the shmup genre, fantastic work!
Appreciate the kind words! :-)
Woah! Post-Processing and lightning were amazinggg!! However gameplay was 5/3... Hope that you improve it after the jam!
Yea I'll probably go through when I have free time and improve it. Thanks for playing it :-)
I liked the post processing and art, as well as the music. I think you should definitely implement more content into the game. You could maybe add a currency to purchase upgrades, a way to restore life, more enemies et.c. I liked the game in its current state, but it could definitely be expanded on.
Thanks for the play :-) Yea I think I'll go through and add more things to it after the fact, I have some ideas for additional enemies and maybe a boss fight.
Glowy lights make me happy :) Also an improvement to make is that you could add more enemy types, but its a game jam so I get why there are only 2.
That's a good idea. Thanks for playing!
Fun to play. But little flat. You can limit the number of the bullet because, currently, the best strategy is just to hold the spacebar and move.
or just run into every enemy :/