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Purple Toad Must Know's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1 | 4.700 | 4.700 |
Use of Theme | #1 | 4.500 | 4.500 |
Art / Graphics | #32 | 3.500 | 3.500 |
Audio / Sound | #37 | 3.100 | 3.100 |
Fun / Engagement | #55 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or solo
Ankean - Art
Toowiggly - Programming
Originality Sound
The music wasn't created by us and is credited in the game
Credit
Unity
Blender
GitHub
GIMP
Krita
Aseprite
Audacity
Visual Studio
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Comments
This game is very close to what I had originally planned to do, and it met all of my expectations. Good job!
If I can just give my two cents, I think it would be way less overwhelming if all the different aspects of the game (cameras, lights, sound effects) were introduced gradually, one by one.
Introducing them one by one requires a tutorial. A tutorial requires development time. There was very little development time. But I do agree that the teaching of the mechanics and feedback could be greatly improved.
I can’t say I liked it but it is very innovative!
I love the fact that you make us play the other side of the camera.
As stated before, it is very hard to understand what is happening on the screen and how to react.
Good job!
The concept is amazing, but needs a bit more polish a clear tutorial. I was very confused as to what was happening at first and took some time to realize what was going on. Would love to see the idea expanded upon though!
It's very hard to clearly convey what's going on without some time to aclimate or a tutorial that's very handholdy. I imagine if it was expanded upon, it would be similar to papers please.
I like it overall :) Never thought about managing a show
noice