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A jam submission

AwwwliensView game page

Cowmagotchi kind of game, keep the cow alive al long as possible
Submitted by minasss, Camilla — 1 day, 17 hours before the deadline
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Awwwliens's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation - How does it look/feel?#53.5713.571
Creativity - How original is the idea?#72.7142.714
Overall#72.8102.810
Entertainment - How enjoyable/replayable is it?#82.1432.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Ok, so the first 5 times the cow died instantly on the first move. 6th time that guy is never going to die!


Developer

yep, the game is really not balanced, sometimes it is too hard sometimes (90%) is too easy; I need to fix a lot of things for this entry but only after the jam otherwise it would not be fair!

Anyway, thanks for stopping by!

Submitted

Ok, so the first 5 times the cow died instantly on the first move. 6th time that guy is never going to die!

Submitted

At first I though the numbers had a logic but I guess they are random.

Developer(+1)

@Sarge the numbers have a logic! even if it is not super clear :D

-2 to 0 = no plant so when the cow moves there it receives no "food"

1 to 2 = young plant, the cow will receive 1 food point

3 = full grown plant, the cow will receive 2 food points

4 = old plant, the cow will receive 1 food point, could probably change it to 0 to make the game a bit harder

also when a plant dies (after 4) it will become compost making the next plant to grow faster

I have to find a way to communicate this in a visual way, suggestion? :)

Submitted

I like your cow art!

We could create our our leader boards in the comments ;)

I found if I cycled :right :down :left :up I'd get a flower every turn

Flower Power

Developer(+1)

Hi Alex,

thanks for stopping by! :)

To be honest the gfx have been done by another person :)

I know that the game right now is too easy, I planned to add poisonous plants but it is now too late eheh will do in the next updates (out of the contest clearly); also another planned feature was the leader board but I guess the comments are good enough :)

p.s. I would also like to add multiplayer mode, I imagine it could be fun to steal other cow's flower ;)

Submitted

I like your cow art!

We could create our our leader boards in the comments ;)

I found if I cycled :right :down :left :up I'd get a flower every turn

Flower Power

Submitted

I like your cow art!

We could create our our leader boards in the comments ;)

I found if I cycled :right :down :left :up I'd get a flower every turn

Flower Power

Developer(+1)

Please have a look at the game page for instructions on how to play!

to make it short:

- move the cow with arrows, wasd or hjkl

- when the cow moves it spends one energy point (that number on top of the cow)

- if the cow lands to a tile with a plant it gives some energy to the cow

- every movement is equivalent to one day, increasing Days Alive counter

- there is no leaderboard and it is not possible to save