Ok, so the first 5 times the cow died instantly on the first move. 6th time that guy is never going to die!
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Awwwliens's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation - How does it look/feel? | #5 | 3.571 | 3.571 |
Creativity - How original is the idea? | #7 | 2.714 | 2.714 |
Overall | #7 | 2.810 | 2.810 |
Entertainment - How enjoyable/replayable is it? | #8 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Ok, so the first 5 times the cow died instantly on the first move. 6th time that guy is never going to die!
@Sarge the numbers have a logic! even if it is not super clear :D
-2 to 0 = no plant so when the cow moves there it receives no "food"
1 to 2 = young plant, the cow will receive 1 food point
3 = full grown plant, the cow will receive 2 food points
4 = old plant, the cow will receive 1 food point, could probably change it to 0 to make the game a bit harder
also when a plant dies (after 4) it will become compost making the next plant to grow faster
I have to find a way to communicate this in a visual way, suggestion? :)
I like your cow art!
We could create our our leader boards in the comments ;)
I found if I cycled :right :down :left :up I'd get a flower every turn
Hi Alex,
thanks for stopping by! :)
To be honest the gfx have been done by another person :)
I know that the game right now is too easy, I planned to add poisonous plants but it is now too late eheh will do in the next updates (out of the contest clearly); also another planned feature was the leader board but I guess the comments are good enough :)
p.s. I would also like to add multiplayer mode, I imagine it could be fun to steal other cow's flower ;)
I like your cow art!
We could create our our leader boards in the comments ;)
I found if I cycled :right :down :left :up I'd get a flower every turn
I like your cow art!
We could create our our leader boards in the comments ;)
I found if I cycled :right :down :left :up I'd get a flower every turn
Please have a look at the game page for instructions on how to play!
to make it short:
- move the cow with arrows, wasd or hjkl
- when the cow moves it spends one energy point (that number on top of the cow)
- if the cow lands to a tile with a plant it gives some energy to the cow
- every movement is equivalent to one day, increasing Days Alive counter
- there is no leaderboard and it is not possible to save
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