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Magnum Break's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.344 | 4.344 |
Style | #2 | 4.625 | 4.625 |
Usability | #3 | 4.375 | 4.375 |
Theme | #5 | 4.125 | 4.125 |
Creativity | #5 | 4.250 | 4.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
RPG Maker Engine
VX
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Comments
Very cool and stylish attack. Maybe it's an artifact of that enemy, but the pause on the final hit feels too long. In fact, I might shorten all the pauses just a little. Clearly usable as an ultimate attack.
The pause was a bit longer since it's tied to the "defeated boss" thingy in the game. In a regular case, the stop-motion is barely there.
Much appreciated, by the way.
Maybe not an attack for every encounter, but it otherwise nails all the marks!
Exactly. Since it's an "ultimate" move, it's not meant to be used in all kind of encounter anyway.