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Spingo Mazed Gold's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Trickery | #28 | 2.041 | 2.500 |
Fun | #29 | 2.041 | 2.500 |
Art | #30 | 2.177 | 2.667 |
Game Design | #31 | 2.041 | 2.500 |
Overall | #33 | 2.041 | 2.500 |
Sound | #41 | 0.816 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any outside assets? If so, what did you use?
Some assets, that I used:
https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059
https://assetstore.unity.com/packages/2d/environments/rogue-fantasy-castle-16472...
https://assetstore.unity.com/packages/2d/gui/icons/pixel-art-icon-pack-rpg-15834...
https://assetstore.unity.com/packages/2d/gui/rpg-fantasy-mobile-gui-with-source-...
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Comments
Cool game! I certainly liked the idea of it, but as simple as it was the feel of the game was great, and I thoroughly enjoyed it!
Thanks! )
I like the idea! Nice art! But some hints for which doors are fake would be nice.
Thanks! I had to learn some things on the go and everyday life also didn't go away, so I didn't have time to attach some animations and plot scenes. They are ready, but not inserted into the project. Everything will be finished with time )
I like your general premise, and I love having an otter as the main character, but I would recommend doing more work to scaffold the player's objectives and possible interactions in the environment. But this is a good start!
Thanks! This is my first game and I had to learn some things on the go and everyday life also didn't go away, so I didn't have time to attach some animations and plot scenes. They are ready, but not inserted into the project. Everything will be finished with time )
I don't understand why I'm losing hearts ?!
Didn't have time to attach some animations - some doors aren't really doors
ok. I can't know witch one to avoid ?
So far, only by trial and error. After the voting is over, I will upload an updated version to the site. You can try to memorize the interior of the rooms to remember the location of the real doors