I had a great time playing your game! Your work is fantastic. The game mechanics and level design were very creative and perfectly aligned with the Game Jam's theme. The art style and overall aesthetic were also very cohesive. Rating your game was a lot of fun, feel free to rate mine if you'd like!
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Midas' Golden Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #1 | 4.214 | 4.214 |
Art | #1 | 4.857 | 4.857 |
Overall | #3 | 4.214 | 4.214 |
Game Design | #3 | 4.000 | 4.000 |
Fun | #5 | 3.857 | 3.857 |
Trickery | #9 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any outside assets? If so, what did you use?
Sound effects were downloaded from freesound.org, musics from opengameart.com
Fonts from dialogue and game over screens were taken from dafont
Comments
Love the aesthetic. Super cute. Touching yourself to turn into a statue is such a cool mechanic, then using your golden statue corpses to get around is great. Animations are chefs kiss. Very juicy, especially jumping. Instruction cloud is great to get acclimated. Like how there's different ways of dying. Deja vu integration is perfect. I did have to bail eventually on the laser level. I think my jumping skills just aren't up to par, as I'm not great at platformers. When trying to push the cart over and also avoid the lasers, I just couldn't quite do it, so had to quit after....ten tries?
The only thing I found annoying was the "fooled" death - for the life of me, I couldn't figure out what was different in the statues, etc, and found myself checking everything in a paranoid state.
Everything is great about this game the art the visuals and the gameplay are all extremely polished and well made i had a ton of fun and the puzzles are challenging aswell.Great job my guy!
Amazing game! very fun the art is amazing and the interactive UI is hilarious! now could you please rate my game <3 love ya
That was amazing! Those spring mechanics probably took a year off my life, though.
The main game mechanics feel quite polished - the visuals, effects, and audio add quite a bit to the overall experience. I got stuck on the fourth level and couldn't figure out how to progress, but that maybe just a me issue.
I did find two bugs, I paused the game it didn't pause the actual game but the pause menu popped up, and when I un-paused the game the game paused itself, so I could only play the game when the pause menu was open (This happened only once for me). Also the death counter at the death screen showing the different ways you can die bugged out for me and started to only display 0.
Overall loved the concept, a very nice puzzle game which ties with the narrative!
Awesome art, liked it! But somehow i got stuck on first level, didn't understand what to do and my controls were not worinkg properely.
Rated it, rate mine, please)
This game was amazing! It's so polished for the time given during the jam and it has all: the gold, the deja-vu and the relentless deceiving the player :D
I saw the dev doesn't want to spoil the point so I won't either but as soon as I reached the room with the painting I was full raging for all the tricks that flew over my head... you really have to pay attention in this game ahah!
I loved it, good luck for the Jam!
Good gameplay, good game art. However even you respect the themes very well, I don't see what make this game an April Fool.
Could you upload it as a web game? Cause I can't play it :'), and welp you can do this because its .rar
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