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Banya

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A member registered Feb 03, 2017 · View creator page →

Creator of

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Thank you so much Cal! Appreciated!

The quality is amazing! Thank you for making this!

Thank you for making this! And also having the files in ogg format too, so it's compatible with other engines too... thak you for making this!

It looks really professional! If you hadn't written it's your first GUI I wouldn't have guessed.
Very solid color palette. Thank you for making this!

Art Deco?! I love the concept and the execution, it's a really elegant GUI! 
Thank you for making this!

Woah, this looks so good! As a horror dev finally a GUI that is both elegant and has the right vibe for my genre! Thank you for making this!

Beautiful and delicate GUI, I like it a lot! Thank you for making and sharing this! 

I love halftone 15 in particular, definetly going to use that! 
The whole pack is solid and very useful, thank you for making this!

I love halftone 15 in particular, definetly going to use that! 
The whole pack is solid and very useful, thank you for making this!

Thank you so much Feniks! Sometimes I miss that style in anime (Togashi, Takahashi, Shiina...) even though we have very good and valid styles nowadays

Your content is always high quality, thank you for making and sharing this GUI!  

This is awesome! I'll definetly use this, thank you so much for making it and sharing!

I can attest Cherbox is cooking really well!
(Grazie a te ;w;)

It's been 3 years (almost) already, I can't believe it either! Thank you Mori >\\\<

Thank you so much Cryptid >\\\< I can't wait to show it too!

большое спасибо Nicky!
Я связался с русским переводчиком, книга также будет выпущена на русском языке

Hello Mori! Thank you so much for your kind words ;\\\; and for playing the game!
It makes me happy to know it became one of your favorite games! And also that you took the time to explore all the dialogues, did you get all the secrets too? On April I'll be releasing a big update for Emerald Wasp, I hope you'll like it! 

Hi IHaveYourKey!
Your comment made my day, thank you so much ;\\\\; I can't believe Emerald Wasp became somebody's go-to-game and this is a gamedev's dream, thank you! if you come back once in a while to play it keep an eye on the page, I'm doing something cool for the anniversary (5th of April) and I can't wait to share it! I hope you will like it! 
And I'm glad you loved the kitties too! I should update the video, the kitten family got bigger since then >\\\< 

Thank you so much ;w; I'll tell the artist, they'll be very happy! 

Thank you so much!

I tried it but it doesn't work unfortunately ;w; 

This is awesome! 
I wanted to ask, is it compatible with MV too? That would help a lot in my current project ngl ;w;

Yeah, that was amazing to see! It meant a lot to me too. 
I hope so, also! At least with the game I got people to know about a place they normally wouldn't have known

Yeah... I remember you signed for the petition, thank you for caring about Palazzo Trifiletti ;__; 

I don't have a Mac to test it, but I'll do some research (it's the first time I see this specific problem) thank you for sharing the screenshot! I hope I'll be able to update you soon with a solution

Hello Lcya! Thank you so much ;\\\\; I'm so happy to hear that you all liked it! 
Did you find all the secrets too? This comment made my day brighter! Please thank your friends too on my behalf!

Hi Cserialen! I'm sorry for the issue ;w;
It has been reported to me before, apparently the RPGmaker ports for Mac don't work on all Macs. It should work if you run the PC version in WineOS or if you, instead of booting the game exe itself, look for the file "nwjs" in the game folder. Let me know if it worked, if not I will study other solutions

Thank you so much Kusayiro! It means a lot, really >\\\< 
I'm trying not to push too much on the angst pedal  but I've been writing the bad scenarios first so...
Anyway, I really apologize for the late reply, somehow the notifications of this blog post got nestled and I saw them late ;w;

Congratulations on the release!
I wanted to play it too but I get this error:

"WebGL unsupported in this browser, use "pixi.js-legacy" for fallback canvas2d support."

...which is weird because I have already both and I tested it ;w; what should I do?

Adoro xD spero ti piaccia il gioco, Albahaca! 

Thank you so much Chiiaki ;\\\\;  I hope you liked it! 
I'll watch the video asap, I'm curious about your reactions eheh!
(In the meantime I smashed like of course)

I didn't know if you wanted to keep the page clean but since there are other comments... here I am! 

I loved the characters, design and personality wise, and I can't wait to meet the doctor (whom I think is the skeletal headed individual in the title screen)! 
The mistery surrounding the hospital is enticing and I really liked the layout of the floors, they're consistent and look like a real hospital. As a player who always gets lost in big maps I appreciated the little visual cues to signal where you are. 

Ivan is hiding something but I can't bring myself to be mean to him xD can't wait to see the extended version, keep up the great work Cryptid!

Hello Chibi! I apologize for the late reply... 
Thank you for playing Emerald Wasp and leaving a comment in this section, it means a lot >w<

Hi Lucifer! I'm sorry for the inconvenience ;w;
The save system should be working, could you show me a screen \ recording of what happens when you try to save? (I'm trying to understand what happened)

I know Emerald Wasp might not work on all Macs unfortunately, in that case it's better to run the PC version through Vine

Hi Jxssis! I apologize for the late reply ;w; thank you for playing Emerald Wasp and leaving a comment! 
I'm happy to hear you enjoyed it that much >\\\< 

Usually people go for the pineapple instead, but if you did that it would increase the chances of Archie dying in the bunker two times so... you did good xD

About the arm with the holes, it was Béla's! It's the same CG that appears in another ending, but after the wasp pit it was meant to be a hallucination by Leonid. 
I know the puzzles are the true horror of the game... x°° 

Out of curiosity which achievements did you get? 
Thank you again for your comment! 

Hello Zmagnate!
Thank you for playing Alizarin Red >w< I didn't expect somebody to play it before Deep Inside, but I'm glad it stands on its own regardless! 
And that you liked it too >\\\< the paintings didn't have an order on purpose, I wanted them to be explored freely because afterall when you play all of them you piece the story together, so it's ok!

PS: if you want to play Deep Inside it can be run in JoyPlay, I'm not sure about the latest version because I didn't test it but otherwise it should work!

Thank you so much Ren! I'm glad you liked it!

A little late, but I commented on the video first eheh!
Thank you so much for the gameplay, Faelel ;\\\\; as usual it's always fun to follow your playthroughs and the comments! I'm glad it was interesting and I hope it pieced a little more information that I had to cut in the current version of the main game (the cart, the paintings burned, etc) 
That menu layout was the part that took me most of the time in trial & error for coding so I'm very VERY happy that you liked it so much x°

LMAO the title x°° I wasn't disappointed at all, you really make the best puns! 
Thank you so much for this, Houssem! I didn't expect a video but I'm also glad to see you back recording for youtube, the same goes for you and I hope everything is going well in your life! 
I never thought I could call the setting of the game a universe, I'm flattered >\\\< and it was interesting to see the order of the paintings you chose! Thank you again!

Hi Skylar! I'm replying here too (I apologize for the late reply on this side) but I'm genuinely so happy to read your comment! I'm really glad that you and Miyo liked the game so much ;\\\;
As for the alternate ending with Sasha alive: I was unable to add it in the end because of the lack of assets (the new version has redone CGs and I couldn't afford to commission more) and the localization already done on the current version... but sometimes I do extra games in form of visual novels, so I'll take it to consideration!
Not gonna lie though, I'd love to see players write about that scenario too and it would have my full greenlight for fanfictions!