Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Neon HarvestView game page

They came to harvest our Neon
Submitted by NicolaasJKotze — 48 minutes, 3 seconds before the deadline
Add to collection

Play game

Neon Harvest's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1092.5622.667
Visuals#1242.5622.667
Theme#1422.0822.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The sound effects are very satisfying to hear, the sprites are a little too small (maybe because I am in a big screen) the html versions always have problems for me in itch, but I managed to complete some waves, good entry! 

(+1)

Thanks for uploading your cool game :) Always love a good shooter. Smooth controls too.

Submitted(+1)

Cool shooter game. Personally, I found the sprites to be a bit small for my liking, but it still has some nice visual appeal, along with some good sound effects. Also, some better UI could go a long way in making this a really good game.

Developer(+1)

Thank you @Vintro Studios

Appreciate the feedback!
Yes, I agree. I am already making doodles of some of these improvments.

Having more GUI would have been nice eye candy. However, since this was my first real effort with GMS2, and a GameJam, I pretty much continuously redefined my scope as I discover time vs complexity. The age old engineering challenge - Work with constraints, hence the "MVP Edition" writing in the title. :) The game must be stable and the core mechanics to make it entertaining.

Submitted(+1)

Shooters are always a great time! Good job!

Developer(+1)

Thank you @moonrisen. Appreciate the feedback.

Shooters can indeed be the mindless zoning out fun at times. Can't wait to add the leaderboard functionality. :)

Submitted(+1)

Nice shooter game! The background looks amazing!

Developer

Thanks! XD

Submitted(+1)

I don't think it's accepting keyboard input.

It's quite funny, lots of games have had this issue including mine. And because it's a game maker jam, hopefully YoYo will see and fix it! 

Developer

Hi @PelicanPolice
Which keys did you use and which browser? Your feedback will be extremely helpful to us GMS users to pin down the pattern of this "feature". :)

In the menu the keys are Up, Down, and Enter keys.

In the game (if the player did not disable Mouse in the Options Menu), the keys are:

Move : WASD
Shoot : Left Click with Mouse
Aim: Mouse

Submitted(+1)

I am using Chrome on Mac. I am trying to use arrow keys but they just make the page go up and down. They don't go through to the game at all. 

Developer (4 edits)

https://github.com/Kodiqi/WindowFocusThank you @PelicanPolice!

That information pointed me to a direction. I can confirm that I have the same issue on my Linux machine an Chrome, however things work fine on my Win8.1 machine.

The good news is, I found some sources that point to causes and solutions. 

Basically, some say it's something YoYo Games did in their patch sometime since November 2020. Someone mentioned that a workaround is to programmatically set window focus somewhere somehow someway. I will investigate and if it works, I will spread the news. :)
https://www.reddit.com/r/gamemaker/comments/kfs5cs/keyboard_inputs_no_longer_wor...

https://www.reddit.com/r/gamemaker/comments/lcbyii/html5_game_embedded_in_browse...

https://github.com/Kodiqi/WindowFocus

Submitted(+1)

The top comment in the top thread you linked is what I had to do for my game and I can confirm it works. Although I am uncertain if it has any side effects and would prefer if Yoyo fixed it natively!