Cool tune. Nice buildup
Play game
UNDERGROUND's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4 | 3.895 | 3.895 |
Composition | #9 | 3.632 | 3.632 |
Impression | #12 | 3.368 | 3.368 |
Overall | #14 | 3.463 | 3.463 |
Credibility | #24 | 3.158 | 3.158 |
Sound quality | #25 | 3.263 | 3.263 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Streaming link
https://soundcloud.com/aleksej-kolosov-318295124/underground
Track description | Creative process
“Soundtrack” for Super Mario Bros. remake... Location: UNDERGROUND...
Since the rules of the jam allow music to be made for a supposed “remake” of Super Mario Bros.... So, uh. I made music for the remake!
I tried to fit into a three-minute soundtrack the entire set of music that should be played in the location remake...
According to my idea, the dungeon is a fast and very “arcadey” location, where the main gameplay is vertical! Mario has to move through small “arenas” with pipes, platforms and a huge pile of enemies that are always marching around!
The closer Mario gets to the underground castle, the more aggressive the music and the more enemies.
(2:00) When Mario finally reaches Princess Peach, who is wrapped in a sheet, he begins his escape... And then a huge army of mushrooms, caterpillars, turtles and rockets come out from all sides! The whole track that follows is a fast-paced escape from the underground....
In the end it turns out that Princess Peach is in another castle, and Mario has saved... A turtle!
The main tone is more dynamic than in the original because it's a remake! A reimagining of this location with a more interesting motif is needed... and that's why I decided to add more dynamics! More arcadey! More monsters! More action and pipes!
ALL RIGHTS TO THE TRADEMARK, SYMBOL, NAME AND IMAGERY USED IN THIS COVER ART AND ORIGINAL CHARACTER(S) BELONG TO NINTENDO/任天堂株式会社
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