Hi and congrats! Your game was a special mention in the AI NPC GAME JAM! Please reply to this comment with your email so we can start the discussion on how to send your money.
Very nice job on the visuals and sounds! Big fan of AI characters handling most of the menu's for you, too. I'm having trouble with the AI, they usually take 20 seconds+ to respond and I usually just walk away thinking they are broken. I think Player2 might be having a slow day, so i'll check back in later to explore more!
Very polished. I really like how the response by the AI is displayed in the text, it feels like there is some rhythm there. I did get stuck at one point, I could not find the last enemy (he did not seem to be present). Luckily I could skip the day.
idk what the hell is wrong with it XD they REFUSED to spawn normally, theyre literally supposed to just move to the left, like dude idk what happened to them, thanks for playing nontheless XD
When asking for ammo i would get incorect amounts and i had other bug where i could not get past the ship force field when defending, the one with the ammo allways happened, the one with the force field would happen if i went inside the ship multiple times fast.
...all these bugs are mostly you trying to break the game XD but hey its good that you did manage to, try to play it less. recklessly i guess, while i go fix this, the game doesnt much of rushing anyways
I love how each machine is a different AI character, great concept! And the pixel art is amazing too. I couldn't get very far (see below) but it feels like it has great potential, I'd love to see more if you update it.
It was very hard to get the characters to do stuff. (Stera never told me a recipe when I asked. At some point I was out of energy and she kept telling me stuff like "Critical! Recharge now?" and I answered with a variety of "Yes", "Yes, recharge now", "Recharge now", "Recharge the ship", ... and she asked again each time. Then it worked on the 6th try.)
Funny thing on day 2, still not sure if it was a bug or not. I noticed the bio_mass was negative in storage, figured it was a bug. But when I talked to Stera, she kept saying stuff like "Negative biomass, glitch detected! Please ask Ms Peyre to fix", so I thought, oh cool, that's actually an event! ... but then Ms. Peyre told me to check with Ms Munny, then Munny to check with Peyre, etc.... so I don't know anymore xD. Was this a planned thing?
Comments
Hi and congrats! Your game was a special mention in the AI NPC GAME JAM! Please reply to this comment with your email so we can start the discussion on how to send your money.
gm637official@gmail.com
Very nice job on the visuals and sounds! Big fan of AI characters handling most of the menu's for you, too.

I'm having trouble with the AI, they usually take 20 seconds+ to respond and I usually just walk away thinking they are broken. I think Player2 might be having a slow day, so i'll check back in later to explore more!
hmm the speed is normal on my end, maybe you had smth slowing down the replies? maybe check the console in case it has anything
Very polished. I really like how the response by the AI is displayed in the text, it feels like there is some rhythm there. I did get stuck at one point, I could not find the last enemy (he did not seem to be present). Luckily I could skip the day.
idk what the hell is wrong with it XD they REFUSED to spawn normally, theyre literally supposed to just move to the left, like dude idk what happened to them, thanks for playing nontheless XD
Quality submission. A fun game and interesting way to use the Player2 AI. I really liked the mix between exploration and action.
Could not get past day 2, not sure if the bugs are intented or not but was quite fun anyway.
what bugs, explain so i can fix
When asking for ammo i would get incorect amounts and i had other bug where i could not get past the ship force field when defending, the one with the ammo allways happened, the one with the force field would happen if i went inside the ship multiple times fast.
...all these bugs are mostly you trying to break the game XD but hey its good that you did manage to, try to play it less. recklessly i guess, while i go fix this, the game doesnt much of rushing anyways
Amazing Game and the idea of Machine AI is super Amazing
I love how each machine is a different AI character, great concept! And the pixel art is amazing too.
I couldn't get very far (see below) but it feels like it has great potential, I'd love to see more if you update it.
It was very hard to get the characters to do stuff.
(Stera never told me a recipe when I asked. At some point I was out of energy and she kept telling me stuff like "Critical! Recharge now?" and I answered with a variety of "Yes", "Yes, recharge now", "Recharge now", "Recharge the ship", ... and she asked again each time. Then it worked on the 6th try.)
Funny thing on day 2, still not sure if it was a bug or not.
I noticed the bio_mass was negative in storage, figured it was a bug.
But when I talked to Stera, she kept saying stuff like "Negative biomass, glitch detected! Please ask Ms Peyre to fix", so I thought, oh cool, that's actually an event!
... but then Ms. Peyre told me to check with Ms Munny, then Munny to check with Peyre, etc.... so I don't know anymore xD. Was this a planned thing?
i just realized why... the recharge request bypassed the recipe asking.... oh no... ill get that fixed real quick
uhh game api key is... : "last_fortress"