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shawnBuilds

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A member registered 51 days ago · View creator page →

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great game idea with good art and a super memorable soundtrack. i beat the game with a score of 21804! the out-of-sync core mechanic felt frustrating, and the repetitive rhythm was a boring challenge. fixing the core mechanic would make it feel a lot more satisfying to play.  all the pieces are here for a unique, fun rhythm game!

very fun game with an intense, chaotic finale! also, it's frustrating to replay the whole game if you fail the final part. adding one or two checkpoints would help players stay in that difficulty sweet spot, so they can beat the game.  and seriously, great job overall

a lot of fun! going between attacking enemies in the lead and  running off to  safe zones was exciting. also, when an enemy reached the bridge, the game froze, making me think it was broken. adding a clear game over cue would help. overall, great game, well done

wow, hearing that you love this little game is so exciting - nothing like hearing those words for the first time! what was your experience like learning to play? i'd love to know more about how the challenge felt at first. 

managing both the battery and customers is fun. after a few minutes, and  a close call with a cheeseburger and fries, the game felt easy. to keep things challenging, the battery could drain and recharge faster. interesting game overall

making color combos to keep playing is so creative! also, walking around the big map to find the colors and lights feels really slow. a smaller map and faster pace would really make this game shine

this is a fun game for testing your reflexes. i got used to the drag and drop quickly, so the increasing speed became less of a challenge. would love more variety, like choosing which shape to grab, to keep it fresh!

raging at the vampires in the dark was fun. having so little light to fight them was frustrating. makes me want to rage more often. extra vision with fog of war was so cool!

i'm sorry for the confusion with the safe zones. i've added a 30 second gameplay demo to help you predict the changes. hope this makes it easier and more fun. thanks for playing!

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the concept is creative and is a perfect fit for the theme. putting enemies in the zone can be frustrating because the health balance makes the game feel unwinnable. giving the player more HP for good attacks would make the game much more fun.

really pretty arcade game. i died before i could react when i was flying around, cuz an asteroid sped in from off screen. give a heads up next time :O

it's nice to look at, and could be more fun to play. could you make us dance a certain way to score?

this game is a lot fun.  using spells to create pockets of light to deal with the monsters in dark is unique. also, the mana meter and short light duration make the game a constant challenge!

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Love how you literally took the wheel! How did you steer the NPC off script so quickly? Super excited to hear about your trick!

LOL, Dave keeps it professional when he's on the job! What did he do when you made your move?