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A jam entry

Ctesiphon (Demo Day 8)View game page »

Cyberpunk Shooter Action
Submitted by stomygame (@ZaberPX) with 1 day, 23 hours before the deadline

Comments

@Yomic

What graphics card + OS are you running? That sounds like a whole new set of problems.

Yomic (View their submission) · 210 days ago

As soon as I went down the slope in the beginning I couldn't see anything. After flailing around a bit I found myself in a lighted area and killed a few enemies. Fell through the ground a few times too.

@Rohit

I've had this reported a couple of times now, and I get it on my own laptop as well. The HD4000 drivers don't support OpenGL 3.3 which is what I'm currently using. I do have a couple of ideas for working around this (Using GL3.0 functions or forcing GL_ES) to get the game to work on these chips, but it won't be ready in time for this demo day.

Rohit · 211 days ago

I'm getting graphical issues on my Intel HD4000 graphics under Linux, probably resulting from these failed shader compiles.

ERROR: Failure to compile UnlitShader
0:13(23): error: no matching function for call to `texture(sampler2D, vec2)'; candidates are:
ERROR: Failure to compile Worldhader
0:17(23): error: no matching function for call to `texture(sampler2D, vec2)'; candidates are:
0:18(23): error: no matching function for call to `texture(sampler2D, vec2)'; candidates are:

I played this and found it enjoyable. There's some weird (shadow?) rendering issues in parts of the level, and holes in the terrain, but I'm sure you're already aware of this. I tried to jump on top of the wall thing across from that high up area with the extra ammo... but I couldn't do it. Not sure if it's possible, but I've always liked that sort of platforming challenge in FPS games. Also please add a murder room filled with enemies for testing purposes.

Pretty impressive for one of the few 3D agdg games!

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