I killed some soimen and a big octopus after becoming god with upgrades. The enemies spawn at a good rate and it's fun to shoot them. The duck is cool but why does it have no eyes, kinda creepy. The upgrades seem a bit op, I'm sure if you decreased them a bit they would be more balanced. The octopus fight was cool and looked good visually. What are your plans for this game going forward?
Play game
untitled crabgame's itch.io pageComments
Sure!, the repo can be found here:
https://gitgud.io/cg22/agdg-unity-spike
We normally communicate via the /agdg/ thread or just by opening an issue in the repo; feel free do whichever you prefer.
Demotivating messages are too fast, especially long ones are hard to read.
Crabchan just scrolls in endlessly, albeit getting slower, let it run for a bit, ruins the Effect. Consider scrolling in and out.
You can fall of the boss Arena, and boss just dissappears after a while, leaving you with nothing to do.
Duck makes surprisngly huge amounts of Sense, acting as a moveable cover.
Upgrades are overpowered, way to many Points.
Cute Soundeffects.
Every enemy disintegrating into bits on death made me smile, whoever thought of that deserves a raise
It's missing some basic wave shooter features, like holding to shoot, but is otherwise enjoyable. Surprised the boss was an octopus instead of a crab flinging insults at you
Final score: I fell off the map after the boss fight and the duck followed me and he stayed out of bounds foever / 10
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