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A jam submission

uwdyView project page

Early, germinal prototype for adventure game horror turn based combat (molyneux.svg)
Submitted by mqdev — 2 days, 11 hours before the deadline
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-always post images, few people are connoisseurs like me and want your dolphin porn, especially when there's 400MB of it
-alt+enter windows then full-screens right back
-timed text is not good, let me skip that shit
-when some of the text changes, for a frame the box disappears
-all that effort on writing generic so randumb cutesy text pretending it's progress could have been spent on real progress
-you can't quit the chatting
-you can run past and interact, it will keep running until you hit a wall

Making games is hard, but if you start skimping out on polish early on, you won't make anything good. No shortcuts, no excuses my motion blur man.


Thank you so much for your time and feedback! All noted. You're absolutely right. I need to put in much more effort, but I hope you give me another chance in the next demo day.


Very cute dialogue, made me smile multiple times.

A bug I encountered: When trying to talk to the other mannequin from the side after going through the dialogue the first time, its "interact" text disappears and no dialogue starts. I'm not 100% sure if the talking from the side thing is causing it, but it happened multiple times so I dunno. Either way, looking forward to the turn based combat demo, good luck with that!


Thank you so much! I wasn't expecting any feedback, let alone a bug report. I will do my best!