@Hamfist McMutton
Thanks for all the feedback! What's happening with needing vsync, are you getting some really ugly tearing?
I know which can you mean, I'll increase the range a little bit as it does look like it should be close enough. I'm redoing how the glass will be represented soon so they should become destructible, hopefully by next demo day.
Yeah the volume scaling needs to be redone a bit, I'll try adding a power curve to the scale to make it drop off faster, they're already supposed to be at half volume when there's something in between them and the camera.
The bots are just chattering gibberish, that was the idea, lol. I do need to go back and redo a lot of the sound though, I make most of it out of combining samples from freesound and audio is not really my area of expertise.
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