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A jam submission

TombView game page

Explore a dark dungeon, and keep your lantern bright.
Submitted by Aurox44 — 8 hours, 41 minutes before the deadline
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Tomb's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5412.8583.500
Gameplay#6292.1772.667
Overall#6342.4493.000
Originality#6852.3132.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
The atmosphere and lighting. I spent probably the entire first week getting the lighting to look just how I wanted it. That probably wasted a lot of time I should have done other things with but it's whatever

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Comments

Submitted

first, the game open in screen 1 not in the main screen, which can be an issue when your main screen isnt your 1st screen. now about the game: the visuals or ok, the textures & normal maps does the job well, tho its really empty. maze are bad level design but you did solved it a bit by having it going down to indicate where to go, so good point to you. also, lantern might be burning a bit too fast, seem like it could use more error margin

Submitted

The atmosphere is pretty creepy and cool, finding the weird book just made me wonder what that might have kicked off in the tomb! Maybe I missed something, but I couldn't figure out how to use the inventory when not using chests. So I ended up having leftover oil and didn't know how to use it... Being able to move a little faster would be appreciated too, as well as an option to adjust mouse sensitivity as mine was quite slow. 

But all in all you made a neat little exploring experience that I'm sure could be improved by adding more stuff and/or mechanics. Nice starting point anyways :) And the lighting definitely added a lot to the creepy atmosphere and noticing how it slowly fades away can sure make you anxious!

P.S.: looks like we used the same tutorials for some of the environment in our games :D

Submitted

I spent quite a lot of time there, found 2 fires, a book, a scull and then got lost. The tomb is too big. It's just a big dark maze. I think you should have added a punched bag of salt strapped to the player and leaving a trace behind so the player would know they have already explored this part. I liked the atmosphere and lighting especially. You acheived quite a lot. It even has an inventory system. Great job!

Submitted

Couldnt finish the game but it feels good and smooth , would be happy to play my souls like game 

Submitted(+1)

Good  work, it feels really smooth to play and game feel is major so nice job!