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A jam submission

Mission: Aberration - Acerola Jam 0View game page

A Space Shooter with the theme Aberration, made for Acerola Jam 0.
Submitted by SunWithSunglasses (@SunWSunglasses) — 5 hours, 49 minutes before the deadline
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Mission: Aberration - Acerola Jam 0's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#2643.1823.375
Overall#3353.2613.458
Presentation#3533.4183.625
Originality#4033.1823.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
I learned some new things in programming I never try to do before.

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Comments

Submitted(+1)

the enemies could give some kind of feedback when attacked, the game's visuals are suffering a little bit because some sprites are more pixelated than others

hope your programming learning effort is going well!

cheers

Developer

Thanks for Playing!

Submitted(+1)

What I liked:
- Enemy variety
- Interesting enemy design
- Art

What could be improved:
- Distinction between power ups and enemies
- A difficultly progression (like enemies coming from horizontal directions)
- Attack power up (i didn't find any)

All in all great job with finishing our game! And presenting a somewhat polished package

Developer (1 edit)

Thanks!
I started to work in a shop system where you buy upgrades (speed upgrade, damage upgrade, type of beam , like a wide beam and ice beam, and HP upgrade) using Energy, but because of jam time, I have to cut a lot of ideas and only finished the speed upgrade, so I put the speed upgrade like a floating item using the same ideia of the purple healing energy.
I also have worked in a Enemy coming from the sides with a Snake/Worm design and another maps (other two maps, the first with background planets and the final with a Boss to fight) but because of time, I sadly have to cut them out too.

Again, Thanks! 

I'm really happy to see someone who liked my Art.

Submitted(+1)

Yeah I know that too. Time always bites you in the ass :D