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A jam submission

What's Inside Me?View game page

An endless bullet hell game where your character changes randomly.
Submitted by Golden Log Games — 12 hours, 4 minutes before the deadline
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What's Inside Me?'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#2293.2763.714
Overall#4243.0663.476
Originality#4443.0243.429
Presentation#5332.8983.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
The characters and enemies I created, and the particle effects!

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Comments

Submitted(+1)

Okay i had a lot of fun with this one! You always get me when there is a level up mechanic.

And i like the swap mechanic. Good job!

Submitted(+1)

Hi, really cool game, I love the fact that you morph into a different thing every time and your shooting system completely changes, it is a really clever idea and very well executed too! The art is great and all the particles give more depth to the gameplay. I had to turn down the music as it was very loud, but nothing crazy really. The game seems very well balanced, and it kept me engaged all the time. Overall a really really fun experience. Good job, you should develop it further in the future! <333

Submitted(+1)

So much inside of me. I love the music so much, I thought the frog was shooting out missiles until i took this screenshot. Art was awesome and game is super fun. Good job! Definitely needs more attention. I got 259 kills at level 12 with 1404/1620 experience

Submitted(+1)

Was fun running through it and then it switching me to a duck or a frog, the soundtrack was lowkey a bop, the only thing that would be nice is maybe a sound effect for shooting or hitting things but overall was not bad.

Submitted(+1)

This game has a great concept! the whole swapping between multiple forms is really cool! However this game was a bit too easy for a while. I think I played for 10 minutes? And it got tough about 8 minutes in, and I was still relatively fine enough. Another oddity is that I could never tell when I was hurting the enemies aside from the bullets going through the enemies. As well as that you can't tell when you are getting hurt, visual indication would have been nice aside from the health going down, just to give a bit more feedback to the player that they got hurt. This game was actually quite enjoyable, as I liked how it progressed without feeling too stale, which is neat! Overall, this is a neat vampire-survivors like with a fun player swapping mechanic, although it can be hard to tell what is getting hurt and why. Nice Work!

Submitted (1 edit) (+1)

Gameplay is actually very fun, A good take on a VS-like. Actually though, it feels more like an endless wave defense from the flash era. I like the idea that you cant control your character weapons and then you have to adapt your strategy on the fly.

I do think some of the characters have pretty similar attacks. But I was very fond of chaining Aberration guy with other characters.

The spritework itself is quite good, Although the crab is a bit Elmo-ish, but an aberrant Elmo. haha

Congrats on your release!

Developer

Let me know if you encounter any bugs! I also am open to any advice/criticisms so please feel free to say your thoughts!