I'm Juanjo from Luminy Studios, this is a small DevLog for my entry to this JAM where I'll try to share the progress of the project.
First off I want to say that I'm doing this project alone, I'm lead artist of Luminy Studios but this game it's a personal challenge.
I have discovered this JAM too late but I love the big challenges and this is a very interesting challenge. So I'll try to do something simple but funny, there is no much time and for this I want to apologize for bugs, grammatical errors (I'm Spanish and my English is not very good) and any problems that may arise during development.
My principal skill is the level design and graphics and my big handicap is the programming (my level is very poor), so don't expect a complex mechanics or great puzzles.
My intention is to do a first person story-driven adventure with real-time 3D graphics, I repeat is my intention... I'm still working to put the final touches to the plot and the next step is start the development (today, I hope).
Due to lack of time (I have a real job) surely I will use some assets ready-made (graphics, sounds, scripts...) so I hope to come in time to the deadline.
I chose this cover for inspiration: SHE from Arkotype.
Very interesting design... has captivated me.
As I said I will use assets ready-made but others will be entirely created. For this elements I use 3dsmax, Quixel Suite, Photoshop among others. And the engine will be Unity 5 Personal edition.
And this is all for the moment, I can't show images yet but I will try to share my progress on a daily basis. I hope you liked this presentation and that you are curious about the game. Good luck everyone!