Very complete, with intro, credits and instructions screen, levels progression. Good choice for SFX and music. I liked the mechanics too, simple and fun. When hitting a gem the particles make hard to see the player for a few seconds and I kinda missed some indication of direction. I also enjoyed the pixel art approach. Good job!
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Wormy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Can complete in under 5 minutes | #3 | 4.000 | 4.000 |
Fun / Design | #4 | 3.600 | 3.600 |
Overall | #5 | 3.800 | 3.800 |
Use of free assets | #7 | 3.800 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets you used?
Yes
Was this a solo or team effort? If a team, how many members?
Solo
Give a brief breakdown of how you spent the four hours (i.e. Saturday 10-11am Coded the core mechanic)
7x30 min "sprints" over the weekend + 30 mins for between-times work. Iterated starting with core gameplay and improved from there.
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