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A jam submission

Bio ReaverView game page

A proceduraly generated doom-like.
Submitted by Random Access Games — 1 day, 23 minutes before the deadline
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Bio Reaver's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#503.0003.000
Roguelikeness#653.3333.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

No

Roguelike Elements
The game is perma-death you restart on a new run every time you die. The environment is procedurally generated off of a few base modules and randomly chooses each modules difficulty, loot and enemies based on said difficulty. The game also makes use of an upgrade system.

Screenshots

Yes

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Comments

Submitted(+1)

AWESOME! I really like the level design/texturing, and the money is super duper satisfying to pick up. A great selection of powerups, although I think they are a bit expensive. The enemy designs are creepy and creative, I adore the big ball fella that can ground pound and Indiana-jones-ball at you. I would love to see this built upon more, great jam game.

Developer

Thanks! I'm curious how often (if at all) you ran into the bug of enemies not moving and how long it lasted? Unreal Engines navmesh system was not designed for infinite maps haha

Submitted(+1)

I did not run into any issues as far as I noticed.

Developer

in that case you got very lucky haha