Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

7DRL 2022 - TilesRLView game page

7DRL 2022, you are the proc gen
Submitted by ifman1 — 14 hours, 31 minutes before the deadline
Add to collection

Play game

7DRL 2022 - TilesRL's itch.io page

Results

CriteriaRankScore*Raw Score
Roguelikeness#1482.3094.000
Overall#1561.7323.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike or a roguelite?

Yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I really like the concept. Unfortunately the text doesn't show up under wine for me. I was able to complete a level. Is there only the one monster at the end? I'd rather there be more as it is a little too easy. I didn't realize I could turn the tiles initially.

Developer (1 edit)

So, initially, there's only one monster on the board, being that there are only 2 tiles and one has the rogue on it, stacking a bunch of monsters on there didn't seem fair.  At the beginning of the monsters' turn each round the "Game Master" roles 1d6, on a roll of 1 the GM will add a wandering monster to the board.  I've had runs through a level where none were ever added, and I've had runs where every round a new monster got added.  It can get really hard really quick.  There are 5 different monsters, each with different stats, in the game.  A good trick is to build the dungeon in a way that the monsters will move away from the stairs and you can avoid them completely.  

That's very interesting about the text on WINE.  Did it show up in the menus?

Submitted

Menus didn't have text either I believe. Could you be using a font that not part of windows by default? Or maybe Wine just doesn't map that font to something under Linux?

Developer

I will definitely look into this.  I apologize for the inconvenience.  I definitely want the game to run on Linux, I want to port it (in a less buggy state) to the Raspberry Pi... eventually.  So it definitely needs to run on Linux.  Thank you for the feedback.