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Electronic Scavenger

A topic by orange08 created Mar 10, 2021 Views: 100 Replies: 1
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Submitted

I'm working on a platformer with generated levels where you can pick up blocks and move them around. Each level has 16 emerald gems you have to collect to go through the exit to the next level. Some of the blocks have special attributes and are either dangerous, or helpful, or both. Comments/Critique welcome.


Submitted

Yesterday I made a tutorial level and the game menu. Today I made an ending "cutscene" and a victory screen to show your final time.
The game is semi-finished, so today & tomorrow(my last day) I'll be polishing up things like the menu, etc and consider adding another obstacle or 2 into the game levels. The goal in the game is to complete 7 procedurally generated levels as fast as possible.