Wow, what an amazing first impression zooming down from the huge map to the player character!! Loved the fluid platforming here, really easy to get into the zone. Well done.
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forests of the forevers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #147 | 2.449 | 3.000 |
Traditional Roguelikeness | #159 | 2.449 | 3.000 |
Completeness | #161 | 2.449 | 3.000 |
Aesthetics | #174 | 2.449 | 3.000 |
Scope | #175 | 2.041 | 2.500 |
Innovation | #178 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I really enjoyed this! I thought the controls were instantly grippy and intuitive. The look was pleasant and clean - i loved the way you get an overview of the map before zooming in, and the quick restarts of a single seed encourage multiple attempts which i found very compulsive. Music was really interesting as well - strange and compelling. It's a very simple game but i found myself playing it more than i expected. I thought the colours and art were also really unusual, i could have perhaps done with a couple more shades in there but what was there demonstrated a really clean and clear aesthetic. My only mechanical criticism is that it would have been nice to regenerate a new seed without restarting the game - though I would add to that that most, if not all of the seeds i played were completable,
- Showing the level generation is a nice touch. The soft dark on light aesthetic is pleasant. The gameplay is simple but pleasant, who doesn't like a good platformer? I would like to see a little momentum on the player character to add some additional challenge. Art reminds me a bit of Insanely Twisted Shadow Planet, which is a good thing. The ending is a little surprising-- you play for a while and then just win all of a sudden. The procedural level generation is the only thing that makes the game resemble the roguelike genre.
Successful or Incomplete?
1
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
yes
Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
yes
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