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A jam submission

CardlockView game page

Deckbuilding Meets Tactics Roguelike!
Submitted by Will Lewis (@onegamewill) — 7 hours, 19 minutes before the deadline
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Cardlock's itch.io page

Results

CriteriaRankScore*Raw Score
Completeness#14.0004.000
Aesthetics#14.0004.000
Fun#103.5003.500
Scope#213.0003.000
Overall#213.4173.417
Innovation#303.0003.000
Roguelikeness#723.0003.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Really polished look and fun to play! Controls are intuitive and the game feels complete for a 7 day project. Maybe you could add an 'undo' button for movement as too many times I found myself moving the ranged character to a tile where they were out of range for attacking enemies. Thank you for creating this.
  • This game is a neat blend of deck-building games and grid-based tactics games in the vein of Into the Breach. Cardlock is very well-polished, and feels and plays like a complete game. It has a nice art style which is simple but effective, and has an overall cohesive aesthetic. The game is fun to play and leaves the player wanting to try new strategies, tactics, and synergies as they learn more about the gameplay. Cardlock doesn't bring anything fundamentally new to the table, but is an original blend of mechanics and systems pulled from other genres. The squad-based mechanics are not for everyone, and some players may not enjoy managing several characters/decks. I found myself wanting some kind of description for the various enemy types to understand the type of AI and "combat styles" I was up against. I also think some minor UI features could go a long way towards the player having easier access to information about the playfield, and in particular a stronger indication that turns switched between the player and enemy was desired. Overall this game has a lot of potential.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes

Is your game a roguelike or a roguelite? (If not, please don't submit your game)
Yes

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Comments

Submitted

Awesome UI, made me think about slay the spire. The game is really hard but nice to play. Good job!

Jam Judge

I thought it was really good. Quite hard but has huge potential if fleshed out

Submitted

Absolutely amazing game! Feels really polished and fun to play, although it's quite hard. I think there may be a bug  with some of the buff cards though, a few of them seem to perma-buff you. Is that intentional? Other than that great game. I'll definitely be playing more of it.

Submitted

This is great! Are you planning to work on a post-jam version?