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Jonathan Lorenz

178
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A member registered Aug 12, 2017 · View creator page →

Creator of

Recent community posts

Found your game through the itchio interface but I can't rate it because I don't have the link to your ldjam submission. If you edit this page, you can add a Ludum Dare tag + a link to the ldjam page of your game.

Can't upload another version during the ratings. The bug is already fixed but I need to wait to upload it :/

Yes unfortunately I ran out of time to solve all the bugs before the deadline. Will work on that in order to put out a bug free version, but I am definitively out for the jam rating. Thanks for the help, really appreciated!

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Thank you for playing! Please consider rating the game!

Hahaha, glad you enjoyed it! Definitively needs polish but I'm pretty happy for a game jam!

Unfortunately this jam version doesn't support touch control.

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Hi! Thanks for the feedback!

I find it strangely satisfying to "clear room", I might come back later to expand it.

Cheers!

Just replayed it today and had a lot of fun!

Hi,

It is a bit wonky indeed, it is more of a prototype ... for now.

Thank you for playing and commenting!

Glad you liked it!

Thank you for playing it!

Hope you liked it! Cheers!

Hahaha, you're welcome! Wasn't it cathartic to play as one?

The climbing is not by me, it is a script I got from https://github.com/PhilS94/Unity-Procedural-IK-Wall-Walking-Spider

Thank you for playing and commenting!

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Oh, isn't it? I'm in Azerty so I didn't noticed. Will fix that. Thanks for the bug report!

EDIT : Works here, both in azerty and qwerty.

Thanks!

Hi!

Thanks for the feedback!

There are still many things to fix. I'll try to polish a bit everything after the rating session.

Cheers!

(1 edit)

The WebGL build was buggy, I added a less buggy downloadable version for windows. Sorry about the inconvenience!

Unfortunately, no.

I liked the game but I hated the moths!

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Hi,

This sound like an interesting jam / challenge! I am a Unity dev who use Visual Studio to write scripts in C#.

Is it possible for me to integrate Web Monetization in my game?

If yes, do you have an example of a working code I could use?

Looking forward to read your answers,

Have a nice day!

Jonathan

EDIT : The answer was on the jam overview page :

"General information about the Web Monetization standard can be found on the official homepage. Setup guide and project template for Defold available from the Defold manual on Web Monetization. Setup guides and project templates for other engines also exist: GodotPhaser and Unity."

You are right, I should have done both. Thanks for the feedback!

About the graphics, they are actually a reskin of "Super Platformer Assets" by FOXFIN (https://assetstore.unity.com/packages/2d/environments/super-platformer-assets-42...)! I just changed colors and added a bit of expression with the eyes. I have to add it to the credits! Thanks for reminding me!

Hi, I agree there is a problem with the range of view. I realized it too late, my graphics were already made. I tried to balance it with the speed of movement and the gravity force, but it is clearly not perfect. Thx for the feedback!

Done. Thx for the suggestion!

That is awesome! Thank you very much for your hard work!

Thank you for playing and commenting!

Thanks! Glad you liked the music!

@GenghisGhan made the gorilla! I love it too!

I do agree, there is a rythm problem. Too easy and too long. The level design isn't good.

If there was more time, that was near the top in my "to do" list.

:)

That was an amazing game!!!

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The graphist experimented a bit with shaders and post processing. So I can't respond for him.

EDIT : It is clearly not the same as in the editor. Something went wrong at the export phase.

Please, do!

I haven't thought about the laser eyes, but now that's you've said it, it seems so obvious!

The game was made for people like you! People who likes gorilla games but don't have enough gorilla games...

I wish we could cause as many destruction as in Rampage!

Thanks!

You are right, it does need more stuff to be a full game. Thanks for playing and commenting!