Very nice graphics and animations, I like the artstyle and the gameplay, it sure is challenging to hit the cardboards correctly because the aim is super woobly, but that feels realistic !
Sad to hear that you had mouse issues :( I’ve uploaded a Linux build on your request, and while it is untested, please let me know if that solves the issue. Thanks!!
Really like this. Between the music, and dancing carboard cutouts, and the gun play, it's a fun game. Also having it score and level based give incentive to keep playing. Making it more clear about how the scoring works, and how far until you get to the next level, could be a place for improvement.
THANK YOU! The dancing cardboard characters are one of my favorite parts of the game :D
I do agree on the scoring part, as it is incomplete w.r.t my initial plans. I was thinking to take inspirations from “I Am Your Beast”. Still exploring how to visually represent that. Should be done in the next couple of builds.
Comments
Very nice graphics and animations, I like the artstyle and the gameplay, it sure is challenging to hit the cardboards correctly because the aim is super woobly, but that feels realistic !
Hey, thanks!! Glad you had a fun challenge xD
I do get what you mean; that wobbly low FPS feeling on WebGL does bring old memories of my potato PC, lol.
Hi. Unfortunatly, as you said I had trouble with mouse sensibility in the WebGL :/ Did you plan to export a build for Linux :) ?
Sad to hear that you had mouse issues :( I’ve uploaded a Linux build on your request, and while it is untested, please let me know if that solves the issue. Thanks!!
Really like this. Between the music, and dancing carboard cutouts, and the gun play, it's a fun game. Also having it score and level based give incentive to keep playing. Making it more clear about how the scoring works, and how far until you get to the next level, could be a place for improvement.
THANK YOU! The dancing cardboard characters are one of my favorite parts of the game :D
I do agree on the scoring part, as it is incomplete w.r.t my initial plans. I was thinking to take inspirations from “I Am Your Beast”. Still exploring how to visually represent that. Should be done in the next couple of builds.
Short but sweet, I like the first person animations
Glad you liked it! :))
This game is sick, great work
Thanks, glad you had fun =D