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A jam submission

Polydrome HorizonView game page

Unlimited ammo. No reloading. Shoot down the bugs before they corrupt your sectors!
Submitted by J. Kyle Pittman (@PirateHearts) — 23 hours, 43 minutes before the deadline
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Fun game! I included it in my compilation video series of the 7DFPS compilation video series, if you’d like to take a look!


I enjoy me some nice grid aesthetics, though I felt the jump was a little weak in comparison to the gravity. Still, the music and flow of it were a lot of fun!

Feel free to come check out our entry, Netscape Cybermind!


Really love the design of this game! Would be even cooler if it were wireframes or something and dug deeper into the neon look. Excellent work for a game jam! Seriously kudos! :)

Hello there! You made a pretty good game. I should mention the flexible control settings, original idea and beautiful graphics. But in the menu, the text is too fuzzy, enemies are coming in an endless stream(this can be corrected by making a system of waves of enemies). If you want, you can rate my game.


Frantic action!

Took me a while to realise that sttanding on the red sectors hurts my health. 

I liked that the pace in this, always something to focus my attention on and consstant threat. Also enjoyed that the environment around me was changing and that game me reason to think about changing my position (otherwise I felt like being static and aiming was my best strat).

I found myself wishing that there was even more reason to move around while shooting. Maybe if the level was changing more frequently or if there was some point / objective I had to reach.. that would keep me on my feet.