Nice work. I wasn't sure if I was getting a score at first. Some score indicators on killing the enemies I think would help with the user experience. The art is super fun and I love the edge of the map dropping off.
Play game
Dizzy Dreadnoughts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #8 | 4.000 | 4.000 |
Graphics | #22 | 3.500 | 3.500 |
Theme | #24 | 3.000 | 3.000 |
Overall | #26 | 3.083 | 3.083 |
Audio | #28 | 3.000 | 3.000 |
Technical | #36 | 2.500 | 2.500 |
Fun | #39 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which song(s) did you choose for the theme and how did you incorporate it/them?
I used Two-Buttons as-is (with some pitch modulation) for the main-menu. I also combined the noise from "Running" with the looping synth voice from "Lights Out" to make a new simple loop for my gameplay.
Which parts of the game did you create BEFORE the jam STARTED?
It was all made during the jam with Aseprite, BFXR, Audacity, and Unreal Engine 4!
Which parts of the game did you NOT create?
The aforementioned songs and the 2 Button Jam logo on my about page
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