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A jam submission

SpinnerView game page

Submitted by SK Games, Jumpier Games (@OfficialJumpier), DragonCola — 7 hours, 19 minutes before the deadline

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CriteriaRankScore*Raw Score

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Awesome entry! The concept was great, the graphics was pretty cool, the laser beam animation is very good. And the music is pretty good too. I just had some problems with the controls, when holding both keys down then releasing them to shoot didn't seem to work every time, that caused me to give up eventually. Besides that the game is pretty cool! 

Which song(s) did you choose for the theme and how did you incorporate it/them?
Two Buttons for 2nd Tutorial Room, Lights Out for Main Game and inspiration for frantic enemies and dark style "lights out" enemies

Which parts of the game did you create BEFORE the jam STARTED?
Nothing was made before, except for the project template that Godot had as default for collision detection

Which parts of the game did you NOT create?
Sound FX from, Music from Joshua McLean, Art from Jumpier Games (teammate), and Music from DragonCola (teammate)

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Interesting movement, but I'm not sure what the goal of the non-tutorial part is... Stay alive as long as possible?


Really cool idea and I love the movement. The shooting was really inconsistent for me. I think I'm lining up a shot and instead I fling myself into the enemy. 

The idea is interesting, but I had difficulties to maintain effective control of the movement.


Good idea. Found it hard to shoot consistently!

Submitted (1 edit)

Nice game. i think the movement in this is inovative its fun smooth and requires reflex. the graphics are also realy nice i enjoyed playing this game.

Something that i would change or add would be showing how to shoot in the tutorial.



This is really good! A cool movement system with two buttons plus the ability to shoot. Core mechanics are on point! Wish it was more focused on the movement part rather than the shooting since it is what I found to be the most interesting.

Maybe having red and blue enemies that can only be defeated by hitting them with the correct colour. 

Good art too, I like the tiny eye character. Overall great work!


Really enjoyed the music, a nice relaxing tune while grip the controller that much tighter.


A great concept and the controls feel fluid. Great work indeed.

If you get a chance please  check out our game, Stop That Urbanization and tell us how you feel about it.