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A jam submission

Inside of a ShadowView game page

Our lovely magical character who's trying to escape from a cave. Can you help him with that?
Submitted by Nayeem — 8 hours, 45 seconds before the deadline
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Play game

Inside of a Shadow's itch.io page

Team Name
CyberCry Studios

Gameplay Instructions
Movement -WASD
Attack - LMB
Enemy Loc - Q
Camera Lock - R
Sprint - Left Shift
Interact - E
Jump - Space
Pause - Escape

What platform is your game built for?

Windows

List any content that was created before the jam that was included in the final submission.
None

Link to Gameplay Footage
https://youtu.be/tjNi2m3tb_U

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Comments

Submitted

The idea is okay, and the game is overall also pretty okay. I would wish there was a bit less fog and some variant enemies.

Developer(+1)

Thank you very much for your precious comment. 

The game is actually developed in total 5 days for the unreal engine's summer game jam. 2 days of art and 3 days of coding. 

That's why it actually have limited items, also in the future i would love to update the game with more randomized maps items and enemies. 

The fog was actually for the concept of the jam, so it's like everything is in a shadow, come closer to see it.

Submitted

I know about the jam, because I also made a game for it.

I would not get rid of the fog, but I would still make it a bit less foggy. 

The enemies is not bad, but because they all look a bit alike and most of them seems to attack in nearly the same way, they feels a bit too similar. I know it can be difficult to make a lot of different enemies in a jam game, but then perhaps only make two very different enemies types.

Developer(+1)

Got that. Will of course work focus on those next time