Thank you very much for your precious comment.
The game is actually developed in total 5 days for the unreal engine's summer game jam. 2 days of art and 3 days of coding.
That's why it actually have limited items, also in the future i would love to update the game with more randomized maps items and enemies.
The fog was actually for the concept of the jam, so it's like everything is in a shadow, come closer to see it.