We're excited to announce the 2020 Unreal Spring Jam!
Work alone or with a team (up to 5 members total) to make the most incredible project in Unreal Engine 4 based on the given theme and submit before the deadline. Submissions will be judged for unique use of the theme, gameplay, and visuals on a 1-5 point scale each.
Submission requirements to win a prize:
HOW TO SUBMIT AN ENTRY AND TIMELINE
In Unreal Engine game jam tradition, we'll be kicking this one off and announcing the theme at the end of the livestream on Thursday, June 4 at 2PM EDT. The jam ends on Tuesday, June 9 at 11:59PM EDT.
You will need the following information at the time of submission:
>> You need to upload your game to your Itch.io account page before you can submit it to the Unreal Spring Jam page.<<
NOTE: In order to submit your game to Itch.io, your .zip file must be UNDER 1GB. This won't affect most projects, but please be mindful of the size of your game once compressed. If your file is more than 1GB, you may utilize the Butler tool to upload your files to Itch.io. More info on that here. Also check out Blendo Itch Uploader, a GUI for uploading projects to itch.io.
Here are some resources that will help you get prepared for the Unreal Spring Jam.
Looking for a team? Want to start your own? Head over to Unreal Slackers and let others know in the #game-jams-lfg channel.
Assembla will grant access to their platform to all #ue4jam development teams to build their Unreal Engine game using Perforce, SVN and/or Git repositories. Teams can also use Assembla’s built-in PM tools to coordinate their efforts during the Jam. As a secure cloud version control provider of Perforce, SVN and Git in the cloud, Assembla is an essential partner to any gaming developer. We are excited to help facilitate Assembla’s ongoing work within the game development community. Read our new "how to" guide here. Please also explore tutorials on using Assembla beforehand for maximum efficiency during the event. Sign up here!
NOTE: Repositories will be deleted 14 days after the jam concludes. Save your files locally to ensure they won't be lost!
Sign up with a free account at GameTextures.com for 30 free materials from the GameTextures.com team!
AWARD CATEGORIES AND PRIZES
The 2020 Unreal Spring Jam will feature three finalist teams, and three modifier categories. Each team member will receive the prize awards.
The top three entries will be declared our finalists. All finalists will receive:
Each team (including, but not limited to the finalists) can also win one of our three modifier categories.
ARMY OF ONE - for the best game developed by a solo developer
The winner of the Army Of One category will receive an Unreal Engine-branded Falcon Northwest PC.
TINY AWARD - for the best game that is less than 100MB (total size of packaged playable game)
IS THIS REAL LIFE? - for the best XR game
Winners of the TINY AWARD and IS THIS REAL LIFE-categories will be rewarded with:
Are you on Twitter or Instagram? Show off your work using the #UnrealJam hashtag!