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Time to Climb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #10 | 4.182 | 4.182 |
Originality | #22 | 4.182 | 4.182 |
Overall | #22 | 4.045 | 4.045 |
Theme | #27 | 4.273 | 4.273 |
Art | #84 | 3.636 | 3.636 |
Music | #99 | 3.273 | 3.273 |
Is the graphics 1 bit? | #151 | 4.727 | 4.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
very nice game! can you try my game and tell me what you think?
I already did :) - I enjoyed playing your game
thanks!
I do know what to say, very cool!
Thanks for the comment 🌴
Very nicely done. As previously stated the collision did feel a bit hit or miss at times, but still very fun.
Thanks for the comment! You are right, the collision could use more tunning.
I love the mechanics of the player movement. It reminds me of a childhood toy, a transparent case filled with water, and have to toss little rings to the target by controlling the water flow with a button.
I am glad you liked it! Thanks for the comment:)
It's amazing ! I love the introduction and gameplay it's really nice
Thanks for the comment! I am glad you liked it :)
The climbing mechanic is very creative, and this is what makes the game stand out from the crowd
(I don't know why, but the game is not working in fullscreen for me)
Thank you so much for your comment! I spent a lot of time iterating on different movements mechanics to land this one, I am glad you liked it :)
The gameplay is fun an the idea is so original, my fav so far
I'm glad you liked it:) thanks for the comment
Ahhh I see you also went for the clocktower theming! My clocktower, The CHRONOLSIK, and yours may be long lost brothers :0
I really enjoyed the cute intro cutscene, and the swinging movement was pretty silly. It all feels like an old dsiware game...
What are the odds! When I decided to do a climbing game I thought that I would be part of the majority, but to make it aboud clocktower! NICE! thanks for the comment and the feedback :)
Pretty good :) - enjoyed it. Slightly wonky collision detection but played it through to the end :)
Im glad you liked it :) . You are right the collision detection with the holes and the enemies could be more tuned. Thanks for the comment and for playing