Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Moynilr

25
Posts
3
Followers
A member registered Jun 15, 2023 · View creator page →

Creator of

Recent community posts

(1 edit)

It's very great, but I don't know if it's only me, but when I use ctrl in the web version I lose focus of the game and I have to re click on it to get it back.

That's a really great game ! Dog are so kind and nice it's so sad at the same time

Your comment made me really happy that's very very nice and motivate me a lot! I'm glad you enjoyed it !

The story was really really great ! But I only saw the beginning because it was a bit too hard for me, but I liked a lot the intro with the deity and his adept that's really cool!

Thank you so much ! I'm really glad you enjoyed it !

Really nice game, I think the background city is very pretty too! And it's really fun to play

Poor kittens, I saved 44 of them ! I feel like it could have add some meaning if you added a deadline, like a bar that gets refilled each time you save a kitten. It could also maybe give bonuses, like enhancing vision or improving speed for a short distance? Still great work for a one-week game jam !

Thank you !

I think it would be a bit more smooth the player didn't become invisible after each move. I didn't figure out directly that you could activate interruptors by pressing space on them, so I was a bit lost at the beginning, maybe you could add some indications for the keys we can use? Otherwise there were some interesting ideas, and it was enjoyable. Good work, I hope you had fun developing the game.

Really cool,  I like that's it's not so hard so I can finish it! The dialogs are nice and the level design too I think.

It was a really nice game with original mechanics. Good job!

It's really really good and fun to play !

It's really hard but really well made, congratulations

I didn't manage to beat the boss, but it was a good game, thank you !

Thank you so much ! that's very nice !

Thank you !

24 but it was chance and I didn't really understand the things at the ground, except that it helped with monster.

It's a very good game !

Thank you ! And thank you for playing it.

Yeah, I put Platformer as genre but that's not really a platformer I guess🙃.

Super cute and cool ! Nice game !

640s, it was hard but I made it ! Pfiou, thanks for making this game

(1 edit)

It's a really nice game, the counter adds a great challenge, I was a bit stuck at the level where we have to jump on the ceiling (because I didn't understand that we could) but I had a lot of fun playing it !

Thank you !

Oh no, the flashlight didn't stop the enemies you're right! I just fixed it it should be okay now. You can use it to open the doors too.

Thank you so much for playing and commenting it!

Thanks a lot !

I modified again a bit the book to help the understanding hopefully and the way object were display so that it a bit less dark, but I should have had it more tested before by not me for the things like that 🙃

I think I tried to make something a bit too complicated, so here spoiler if you are blocked: if it works right, the second spell is meant to be used in the hole in the garden, when you click on the paper there. It should then reveal the content of that paper, with ingredient and another spell. And it's the same for that other one, it's meant to be used when you click on the cauldron and when you have put the other ingredients in the cauldron. I hope it helps !

Anyway I really like your comics and how they are draw and the way it is published, it's really cool to make things that open and that way in general. Also Pepper and Carrot are really cute and I think there is a good balance between individual story on each episode and Pepper changing and growing and a bit of overall plot.  But really it's very well draw and pretty, and almost all items of the game and the color are totally stolen and you could probably search for all the images of the comics used for everything 🙃 And my favorite character is the little donkey !

I think I had the same thing, I believe it's at the end of the edit game, there is the visibility. And when you first add it, it is not public, so you can't see it in the submissions or something. And when you make it public, it appears. Yesterday I panicked because of that 🙃

Thank you so much ! This was my first real game that was not a tuto, so I'm very happy that somebody enjoyed it!

I didn't plan to make an inventory at first, but i did want to make a code-pin-like magic so i searched the godot assets and found an inventory (i have to add it to the credit). I didn't found a code pin so I made it, at first while drawing it followed the mouse, but I couldn't fix an offset problem when integrating it into a scene, so I removed it. I might add it to the asset library if I correct it a bit.

I'm very glad you liked the idea ! At first too I wanted to make the spell by entering  symbols, but then I didn't want to have writing in my game. And I had a phone and I thought code pins were cool.

For the book and the spell indication, now that I'm not in a great rush to finish, I realize it is totally not intuitive nor user friendly and I would not have done better had i not make it. (I think I will redraw those a little bit because some do not look like their symbol).

Thank you again! I did not try out yet the other games but I will make sure to !