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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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Projects tagged with the following aliases will automatically show up on this page:

procedural-generation

Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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Top Othertagged Procedural Generation and Turn-based (7 results)

7 results

Explore Other games tagged Procedural Generation and Turn-based on itch.io · Upload your games to itch.io to have them show up here.

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A stealthy blood sucking roguelike
A weird art game.
Play in browser
A dungeon crawler where every move consumes health
A prototype that progressively and purposely loses purpose the more you play it
itch.io now on YouTube!