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Level design solo project inspired by the popular game Splatoon.
Shooter
Nathan Drake must navigate the bustling port town to retrieve a stolen chest before it is smuggled out.
Action
A non-linear, playable HL2 level map, designed by Shijie Song. (Estimated playtime around 15 mins.)
Shooter
Single Player Timed Platformer with a Hyper Active Box
Platformer
Level Design Study Build
A very primitive trial of making basic FPS-esque mechanics. Mostly something very incomplete that I wanted to upload.
Shooter
Get the Chip and Escape!
Survival
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