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Abstract

Employing shapes, patterns, and colors to create non-representational art. Abstract games often focus on evoking emotions or exploring game mechanics rather than depicting realistic scenes or narratives. They may feature geometric designs, procedural generation, or unconventional gameplay elements that challenge traditional genre expectations.

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Top sellingtagged Abstract (70 results)

Explore game assets tagged Abstract on itch.io. Employing shapes, patterns, and colors to create non-representational art. Abstract games often focus on evoking emotion 路 Upload your game assets to itch.io to have them show up here.

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A unique pixel platformer asset pack with animated player and enemy sprites.
168 Glitch stamp brushes
A kooky and charming handwriting 12x15 pixel font with cutout variations.
4200 sound effects, 17 sounds type, 16 bit, ~45 minutes
A downloadable asset pack perfect for RPG Maker Games
Stylized paper-esque pixel platformer assets with a fully animated player and enemies.
65 assorted assets from a future beyond your understanding.
11 sounds type, 21 sound effects per folder
Geometric Visual Effects using purely Unity's Particle System
4200 sound effects, 17 sounds type, 8 bit, ~45 minutes
500 6000x4000 300dpi textures for your projects
Over 250 Abstract backgrounds
Minimal hand-drawn animated loading icons.
A series of matched sets of bleeps and bloops you can use in your game menus (or wherever you see fit).
11 sounds type, 10 sound effects per folder
8 songs + 53 SFX designed for focused thought.
stormy winds blowing animation HQ
750 versatile glitch and noise sound effects 馃摵鈿★笍
An scribbly and childish handwriting font intended for creative use.
1-Bit pattern tile pack, intended to be used for effects and designs.
FREE 150 Seamless Abstract Textures!
Contains 24 low poly rocks as .dae (Collada) mesh files and ready-to-use prefabs.
A quirky minimal pixel font with blocky standout lettering.
Abstract Buildings, Different Size, Hundreds of Colors, and Unusual Shapes...
Circuitry like Visual Effects using Unity's Particle System and acoording sprite sheets
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