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PSX (PlayStation)

The PlayStation is a home video game console developed by Sony and released in 1994-1995.

The primitive polygon graphics have inspired a retro-aesthetic that many independent game developers try to capture when creating games today. This can be characterized by low resolution, lack of anti-aliasing, lack of perspective-aware texture mapping, and integer based polygon rounding for 3D models.

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Shaders

Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics

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shader

    Toptagged PSX (PlayStation) and Shaders (14 results)

    Explore game assets tagged PSX (PlayStation) and Shaders on itch.io · Upload your game assets to itch.io to have them show up here.

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    Try visuals of the original PlayStation era with this CopperCube shader.
    Ocean for Godot 4 - Waves, Pixelation, Customizable
    A dithering and quantization retro post-process for Unity URP.
    A highly modular, retro-focused surface shader (for Unity's Built-In Render Pipeline)
    Retro Camera Shader for the Godot Game Engine
    PS1, PSX , N64 Water Shader for unity URP
    Shaders bringing 5th-gen console aesthetics to Godot 4.
    PSX Style Shader For Unreal Engine
    A set of example assets for use with ToxiRetro Shaders Pack
    Realtime customizable JPEG DCT Compression Plugin for Unreal Engine using compute shaders.
    a shader for people who want to go back in time
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