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3D

Like when your dimensions come in three? Try out some of these top 3d games on itch.io.

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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Toptagged 3D and Procedural Generation (59 results)

Explore game assets tagged 3D and Procedural Generation on itch.io · Upload your game assets to itch.io to have them show up here.

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Free 3D Game Asset Pack for Commercial and Non-Commercial Use.
Focused to be used with blend or backgrounds
Blender project file with Geometry Nodes Setup to create procedural tentacles
1000 Textures . Building Theme. 4K size.
This is a Blender project with Procedural Growing Stylized Tree created with Geometry Nodes.
Geometry Nodes procedural buildings demo
Greybox Prototyping & Blockout Game Levels Quickly!
1000 Textures . Snippets & Frames Theme. 4K size.
Blender project file with Geometry Nodes setup for generating stylized tower models
Geometric Visual Effects using purely Unity's Particle System
Infinite Ocean is a example of an ocean system in the Godot Engine.
1000 Textures . Stone Theme. 4K size.
You wanted shapes, you got shapes!
Circuitry like Visual Effects using Unity's Particle System and acoording sprite sheets
1000 Textures . Misc Theme. 4K size.
A generator house, export the model in FBX
Procedural Tree Mesh Generation plugin for Unreal Engine 4
This is a Blender project file with Geometry Nodes setup that allows creating procedural dungeons.
1000 Textures . Patterns Theme. 4K size.
1000 Textures . Organic Theme. 4K size.
Endless Runner Template - Theme: Replay and Redo
1000 Textures . Techno Theme. 4K size.
A Tile based Procedural Dungeon Generator for Unreal Engine.
Procedural generation of islands
Blender project file with procedural vase and flowers created with Geometry Nodes.
Fast Noise Generated Spherical Planets for Unity (URP) with Physics
Geometric Visual Effects Using Unity's Particle System
Sonar using purely Unity's Particle System to detect collision from burst point
​Lightweight and easy to use substance materials
A comb shaped grid sphere with the cells animated through a vertex shader for Unity
3D prefabs using Wang Tiles for level-building
Node groups to create trim masks for trim atlases with logarithmic distribution
Ultimate character movement and interaction framework.
How to procedurally animate a crab by script. Works for humanoid character!
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