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winged rated answer these 10 questions and i'll tell you what kind of lover you are

winged rated a game 4 years ago
A browser game made in HTML5.

Decided to leave the 'I would change' part in a review instead because who wants that on their project page? And also because this way I can be clear and not spoil people.

So firstly - I loved this, I loved the way it diverged and surprised me and forced me to engage. It hit home in a lot of ways I was NOT expecting. The only thing I would maybe change in an update/second version is that, when I replayed to see if there were other "results" (which I now assume there are not) it was a much different experience. Part of that is what I'm bringing to the game, of course: the first time I answered honestly and instinctively, and it hurt like hell.  The second time I crafted a persona, but I did try to commit to that persona. 

It ended up being a MUCH shorter narrative -- cut very quickly to the fireworks -- but also, because I'd chosen not to write poems/keep the letters with poems in a box, the "result" felt less like the "me" taking the "quiz" -- there's no answer the narrator puts in their story or that the user gives that actually mentions poetry, they're NOT as sweet or as nervous, etc. There were also a couple places where the narrative didn't quite fit together (possibly intentionally so, but if so, it didn't do it the first time -- like, the second time through the fireworks story is LITERALLY begun twice, which makes sense with the line 'we've done this already' but didn't happen the first time so I wasn't sure which was an accident or if it simply is meant to be read either way). 

THIS HAS GOTTEN LONG. Anyway, this isn't meant to be a tear down! I gave it 4 stars for a reason, and I think it's incredibly moving and I also want to give you a hug and/or maybe your ex and also maybe advise you to not date people like me or possibly not BE people like me? But yeah, that last star is just logistical feedback, to build out the other pathways more, even though the original intent may have been catharsis, because not all of the answers, if combined, are actually the other person you're talking to here.  OR, if you want that to be the journey the user takes, to fill in that part of the narrative with the narrator so that things like poems or shyness or things left unsaid aren't optional.  

It's really hard to make braided storylines like this and I think you did it REALLY well, the format is very clever, so don't take this the wrong way!

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