Ran into an early bug that forced me to restart: Putting the legs on the bug knocked a leg too far off the game so I couldn't pick it up.
The art is very nice and abundant, but the gameplay gets tiring after a bit where it's not immediately obvious what to click next. I quit after going to my job where I was supposed to sort bugs or something and couldn't figure out what to do with the magnifying glass and the pieces underneath. The feelings I got from this game were tedium and slight confusion rather than the feeling of being left behind in particular, so I think it would benefit from a faster introduction of story instead of puzzles.
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