I accidentally wrote my review in a different spot, but to summarize, this game hits a lot harder and definitely benefits from being an interactive story. The reactions from the wolf and the dialogue definitely made more of an impact by following the instructions and roleplaying out my own feelings and thoughts. The results even surprised me - I was expecting a bit more of an even balance, but in the end I didn't end up picking a single unloved option despite my own fears towards loneliness and things were a lot more heavily weighted towards a fear of Harm than being a bad person, despite my prior fixations on it.
The results and the personal touch from all of this have instantly put it as one of my top games. Thank you for making this.
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