Pretty cool atmosphere, the trailer convinced me to play in 30 seconds, nice music and environment also, but I don't quite get the mechanics, why move around to certain specific locations to get access to the audio logs, it seems to me just a way to make the gameplay simple and linear, it is not frightening and doesn't seems to have any connection with the story, I think if the audio logs where played from time to time while the player tries to get out or make first contact, it would make a more immersive, frightening and unique experience, the player would be thrown in a unknown place with unknow beings without knowing what to do, seems to me way more Lovecraftian. I did love the experience though.
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