It was frustrating with the random controls, but I feel like it translated well into how being tired makes even simple tasks feel very challenging at times. Honestly it was a bit frustrating to go through the slow walking pace, but I realise that that's mostly because games are usually designed to give as little reisitance as possible. And besides, in reall life you usually wouldn't be sprinting down the street unless you were in a huge hurry anyway. I like the visual aesthetics and the somewhat uncommon colour choices, and the music set the tone very well. I'll have to replay it sometime to get a hopefully more satisfying ending. I'm sorry for not buying your violin in time, son.
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